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As Senior Sound Editor & Voice Director at LucasArts from 1990-1998, Khris was a founding member of the first professional Voice Department in the Interactive Industry. From making the initial contacts with agents & actors to hammering out what would become the AFTRA Interactive Agreement, Khris has nurtured & shepherded the progression of Interactive Voice from the beginning. Her diverse and celebrated career features work on some of the most revered titles at LucasArts and the most beloved properties of the past decade for clients such as EA, THQ, Activision, Double Fine, Microsoft and LucasArts. She continues to lead the field. Khris' work has won numerous awards & nominations from the Motion Picture Sound Editors Guild (MPSE), the Academy of Motion Picture Arts & Sciences, the Game Developers' Conference, Academy of Interactive Arts & Sciences, E3, and many other magazine & online recognitions.